Bump to 0.2.0 and make max tool-call iterations configurable
The 8-iteration-per-turn cap was hardcoded from before this session's feature work and too tight for genuine multi-file tasks, causing "Max tool-call iterations reached" on legitimately multi-step work. Raised the default to 25 and made it configurable via `locode config set maxIterations <n>` / $LOCODE_MAX_ITERATIONS, mirroring the existing contextWindow config pattern. Also bumps the version to 0.2.0 (package.json, --version, and the MCP client's self-reported identity) to reflect the substantial feature additions since 0.1.0. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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+7
-7
@@ -18,7 +18,7 @@ function addBackendOptions(cmd: Command): Command {
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program
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.name("locode")
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.description("Agentic coding CLI for local models via Ollama and LM Studio")
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.version("0.1.0");
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.version("0.2.0");
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addBackendOptions(program)
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.option("-m, --model <name>", "model name as known to the backend")
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@@ -108,20 +108,20 @@ configCmd
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configCmd
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.command("set <key> <value>")
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.description("Persist a config value (backend, model, baseUrl, contextWindow)")
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.description("Persist a config value (backend, model, baseUrl, contextWindow, maxIterations)")
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.action((key: string, value: string) => {
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if (key !== "backend" && key !== "model" && key !== "baseUrl" && key !== "contextWindow") {
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console.error(`Unknown config key "${key}". Valid keys: backend, model, baseUrl, contextWindow`);
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if (key !== "backend" && key !== "model" && key !== "baseUrl" && key !== "contextWindow" && key !== "maxIterations") {
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console.error(`Unknown config key "${key}". Valid keys: backend, model, baseUrl, contextWindow, maxIterations`);
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process.exit(1);
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}
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const stored = loadStoredConfig();
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if (key === "contextWindow") {
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if (key === "contextWindow" || key === "maxIterations") {
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const n = Number(value);
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if (!Number.isFinite(n) || n <= 0) {
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console.error(`contextWindow must be a positive number, got "${value}".`);
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console.error(`${key} must be a positive number, got "${value}".`);
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process.exit(1);
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}
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stored.contextWindow = n;
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stored[key] = n;
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} else {
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stored[key] = value;
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}
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